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Esports: Labor and Employment Issues


As more states show aversion toward the independent contractor (IC) model, entertainment-facing industries like esports that rely on contract labor must adjust to remain in compliance with the law. This change also impacts unionization capabilities, as only employees (not ICs) can unionize. Although it is similar to traditional sports in some respects, esports faces different hurdles to unionization, which comes with its own set of rules.

This session provides information on the changing IC landscape, discusses labor law as it applies to esports, and reviews other labor and employment topics impacting the industry, such as arbitration agreements and child labor laws.

SPEAKER

  • Irene Scholl-Tatevosyan, Nixon Peabody LLP, Los Angeles, CA

PRODUCED
Session from February Finale: Esports, February 27, 2020

PLANNED BY
NCBA CLE Department

APPROVED CREDIT
North Carolina: 1.00 MCLE/CPE Hour


PROGRAM PRICING

See pricing below.